Curriculum Vitae
Education
| No. | University | Academic Degree | Year | Degree |
|---|---|---|---|---|
| 1 | Institut Teknologi Bandung | M.Si | 2011 | S2 |
| 2 | Universitas Pendidikan Indonesia | S.Si | 2008 | S1 |
Teaching Experience
| No. | Term | Code | Course | Class |
|---|---|---|---|---|
| 1 | 2023/2024 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | A |
| 2 | 2023/2024 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | B |
| 3 | 2023/2024 Ganjil | IK241 | METODE NUMERIK | A |
| 4 | 2023/2024 Ganjil | IK241 | METODE NUMERIK | B |
| 5 | 2023/2024 Ganjil | IK161 | KALKULUS | A |
| 6 | 2022/2023 Genap | IK241 | METODE NUMERIK | B |
| 7 | 2022/2023 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | B |
| 8 | 2022/2023 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | C |
| 9 | 2022/2023 Genap | KL307 | ALJABAR LINEAR FUNDAMENTAL | C |
| 10 | 2022/2023 Genap | KL307 | ALJABAR LINEAR FUNDAMENTAL | D |
| 11 | 2022/2023 Genap | KL307 | ALJABAR LINEAR FUNDAMENTAL | A |
| 12 | 2022/2023 Genap | KL307 | ALJABAR LINEAR FUNDAMENTAL | B |
| 13 | 2022/2023 Ganjil | IK241 | METODE NUMERIK | A |
| 14 | 2022/2023 Ganjil | IK241 | METODE NUMERIK | B |
| 15 | 2022/2023 Ganjil | IK241 | METODE NUMERIK | D |
| 16 | 2022/2023 Ganjil | IK241 | METODE NUMERIK | C |
| 17 | 2022/2023 Ganjil | IK161 | KALKULUS | B |
| 18 | 2021/2022 Genap | IK227 | TEKNIK RISET OPERASI | A |
| 19 | 2021/2022 Genap | KL312 | RISET OPERASI | A |
| 20 | 2021/2022 Genap | KL312 | RISET OPERASI | B |
| 21 | 2021/2022 Genap | IK221 | MATEMATIKA DISKRIT | A |
| 22 | 2021/2022 Genap | IK221 | MATEMATIKA DISKRIT | B |
| 23 | 2021/2022 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | A |
| 24 | 2021/2022 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | B |
| 25 | 2021/2022 Genap | KL307 | ALJABAR LINEAR FUNDAMENTAL | A |
| 26 | 2021/2022 Genap | KL307 | ALJABAR LINEAR FUNDAMENTAL | B |
| 27 | 2021/2022 Ganjil | IK241 | METODE NUMERIK | A |
| 28 | 2021/2022 Ganjil | IK251 | KAPITA SELEKTA | A |
| 29 | 2021/2022 Ganjil | IK161 | KALKULUS | B |
| 30 | 2021/2022 Ganjil | IK161 | KALKULUS | A |
| 31 | 2021/2022 Ganjil | IK311 | ALJABAR LINIER DAN MATRIKS | B |
| 32 | 2020/2021 Genap | IK370 | TEKNIK SIMULASI DAN PEMODELAN | A |
| 33 | 2020/2021 Genap | IK227 | TEKNIK RISET OPERASI | B |
| 34 | 2020/2021 Genap | IK161 | KALKULUS | A |
| 35 | 2020/2021 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | U |
| 36 | 2020/2021 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | B |
| 37 | 2020/2021 Genap | KL307 | ALJABAR LINEAR FUNDAMENTAL | A |
| 38 | 2020/2021 Ganjil | IK231 | PARADIGMA BERPIKIR KOMPUTASI | B |
| 39 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 40 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 41 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 42 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 43 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 44 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 45 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 46 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 47 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 48 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 49 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | B |
| 50 | 2020/2021 Ganjil | IK221 | MATEMATIKA DISKRIT | A |
| 51 | 2020/2021 Ganjil | IK110 | KALKULUS | A |
| 52 | 2020/2021 Ganjil | IK110 | KALKULUS | B |
| 53 | 2019/2020 Genap | IK370 | TEKNIK SIMULASI DAN PEMODELAN | A |
| 54 | 2019/2020 Genap | IK227 | TEKNIK RISET OPERASI | A |
| 55 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 56 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 57 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 58 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 59 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 60 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 61 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 62 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 63 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 64 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 65 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 66 | 2019/2020 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | A |
| 67 | 2019/2020 Ganjil | IK171 | STATISTIKA | B |
| 68 | 2019/2020 Ganjil | IK171 | STATISTIKA | A |
| 69 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 70 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 71 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 72 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 73 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 74 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 75 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 76 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 77 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 78 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 79 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 80 | 2019/2020 Ganjil | IK110 | KALKULUS | B |
| 81 | 2019/2020 Ganjil | IK110 | KALKULUS | A |
| 82 | 2018/2019 Genap | IK551 | TEKNIK SIMULASI DAN PEMODELAN | A |
| 83 | 2018/2019 Genap | IK350 | KALKULUS | A |
| 84 | 2018/2019 Genap | IK350 | KALKULUS | A |
| 85 | 2018/2019 Ganjil | IK430 | TEKNIK RISET OPERASI | A |
| 86 | 2018/2019 Ganjil | IK496 | SEMINAR | A |
| 87 | 2018/2019 Ganjil | IK493 | KOMPUTER DAN MASYARAKAT | A |
| 88 | 2017/2018 Ganjil | IK490 | TEKNIK RISET OPERASI | 06816 |
| 89 | 2017/2018 Ganjil | IK430 | TEKNIK RISET OPERASI | 05793 |
| 90 | 2017/2018 Ganjil | IK443 | PENGAJARAN BERBASIS TIK | 06285 |
| 91 | 2016/2017 Genap | IK551 | TEKNIK SIMULASI DAN PEMODELAN | A |
| 92 | 2016/2017 Genap | IK493 | KOMPUTER DAN MASYARAKAT | A |
| 93 | 2016/2017 Genap | IK350 | KALKULUS | A |
| 94 | 2015/2016 Ganjil | IK490 | TEKNIK RISET OPERASI | A |
| 95 | 2015/2016 Ganjil | IK550 | PERSAMAAN DIFERENSIAL | A |
| 96 | 2015/2016 Ganjil | IK351 | MATEMATIKA DISKRIT | A |
| 97 | 2014/2015 Genap | IK551 | TEKNIK SIMULASI DAN PEMODELAN | A |
| 98 | 2014/2015 Genap | IK490 | TEKNIK RISET OPERASI | A |
| 99 | 2014/2015 Ganjil | IK451 | METODE NUMERIK | 01 |
| 100 | 2014/2015 Ganjil | IK351 | MATEMATIKA DISKRET | 01 |
| 101 | 2014/2015 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 102 | 2014/2015 Ganjil | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 103 | 2013/2014 Genap | IK353 | STATISTIKA | 01 |
| 104 | 2013/2014 Genap | MT420 | KAPITA SELEKTA MATEMATIKA | 01 |
| 105 | 2013/2014 Genap | IK350 | KALKULUS | 12 |
| 106 | 2013/2014 Genap | IK350 | KALKULUS | 01 |
| 107 | 2013/2014 Genap | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 108 | 2013/2014 Genap | IK352 | ALJABAR LINEAR DAN MATRIKS | 10 |
| 109 | 2013/2014 Ganjil | IK451 | METODE NUMERIK | 01 |
| 110 | 2012/2013 Ganjil | DU1023 | Matematika Diskrit | 01 |
Intelectual Property Right
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | One Set Education Boardgame Stack and Graph | Hak cipta nasional | 2024 |
| 2 | Be A Thinker! Penggunaan Berpikir Komputasional Dalam Penyelesaian Masalah | Hak cipta nasional | 2024 |
| 3 | AI Learning Path – Web Learning Management System | Hak cipta nasional | 2024 |
| 4 | Web-Integrated Teaching Simulator Database | Hak cipta nasional | 2021 |
| 5 | Dynamic Lesson Plan Based Teaching Simulator App | Hak cipta nasional | 2020 |
| 6 | Discovery Learning Based-Teaching Simulator App | Hak cipta nasional | 2020 |
| 7 | Teaching Simulator V 2.0 | Hak cipta nasional | 2019 |
| 8 | BlackHole: Media Pembelajaran Ruang Linier Berbasis Permainan Ular Tangga | Hak cipta nasional | 2019 |
Publications
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | Development of The Teaching Simulator Based on Animated Film to Strengthening Pedagogical Competencies of Prospective Teachers | Prosiding seminar internasional | 2017 |
| 2 | Implementation of Automatic Clustering Algorithm and Fuzzy Time Series in Motorcycle Sales Forecasting | Prosiding seminar internasional | 2018 |
| 3 | Developing an interactive multimedia of network topology based on visual, auditory, and kinaesthetic learning model for vocational students | Prosiding seminar internasional | 2019 |
| 4 | An Architecture of E-Marketplace Platform for Agribusiness in Indonesia | Prosiding seminar internasional | 2020 |
| 5 | Model Antisipasi dan Situasi Didaktis dalam Pembelajaran Matematika Kombinatorik Berbasis Pendekatan Tidak Langsung | Lain-lain | 2010 |
| 6 | Teaching Simulator for Development of Profesional Teacher. International Seminar on Mathematics | Lain-lain | 2015 |
| 7 | Characteristics of Multiplying Operator as Norm Developer at Orlicz Space | Lain-lain | 2016 |
| 8 | GradDescentR: An R package implementing gradient descent and its variants for regression tasks | Lain-lain | 2016 |
| 9 | Development of the teaching simulator based on animated film to strengthening pedagogical competencies of prospective teachers | Lain-lain | 2017 |
| 10 | Implementation of digital signature using Aes and Rsa algorithms as a security in disposition system af letter | Lain-lain | 2017 |
| 11 | Using Capture the Flag in Classroom: Game-based Implementation in Network Security Learning | Lain-lain | 2017 |
| 12 | Using capture the flag in classroom: Game-based implementation in network security learning | Lain-lain | 2017 |
| 13 | A concept and implementation of instructional interactive multimedia for deaf students based on inquiry-based learning model | Lain-lain | 2018 |
| 14 | AI Programming by Children using Snap! Block Programming in a Developing Country. | Lain-lain | 2018 |
| 15 | AI programming by children using snap! block programming in a developing country.(2018) | Lain-lain | 2018 |
| 16 | Analysis of attacks on mail disposition systems secured by digital signatures equipped with AES and RSA Algorithms | Lain-lain | 2018 |
| 17 | Analysis of Attacks on Mail Disposition Systems Secured by Digital Signatures Equipped with AES and RSA Algorithms. | Lain-lain | 2018 |
| 18 | Editors' preface | Lain-lain | 2018 |
| 19 | Genius Learning Strategy of Basic Programming in an Adventure Game | Lain-lain | 2018 |
| 20 | Implementation of Automatic Clustering Algorithm and Fuzzy Time Series in Motorcycle Sales Forecasting | Lain-lain | 2018 |
| 21 | Sim-based detection tools to minimize motorcycle theft | Lain-lain | 2018 |
| 22 | The suitability of William’s creativity indicators with the creativity-based worksheet for the junior high school students on designing simple distillation tool | Lain-lain | 2018 |
| 23 | Developing an interactive multimedia of network topology based on visual, auditory, and kinaesthetic learning model for vocational students | Lain-lain | 2019 |
| 24 | Development of Smart Content Model-Based Augmented Reality to Support Smart Learning. | Lain-lain | 2019 |
| 25 | Using simulation in network security learning | Lain-lain | 2019 |
| 26 | Enhanced digital library with book recommendations based on collaborative filtering | Lain-lain | 2020 |
| 27 | Implementation of cm-spade algorithm in building denial of service detection system model using snort | Lain-lain | 2020 |
| 28 | Strategic Alignment Maturity Level Model Using Drivers of Change in a Business Environment | Lain-lain | 2020 |
| 29 | Teaching simulator development based on finite state machine and big five personality | Lain-lain | 2020 |
| 30 | Development and experimentation of r package "metaheuristicopt" on continuous optimization | Lain-lain | 2021 |
| 31 | DEVELOPMENT AND EXPERIMENTATION OF R PACKAGE “metaheuristicOpt” ON CONTINUOUS OPTIMIZATION | Lain-lain | 2021 |
| 32 | Development and Experimentation of R Package “metaheuristicOpt” on Continuous Optimization” | Lain-lain | 2021 |
| 33 | Development of data-to-text (D2T) on generic data using fuzzy sets | Lain-lain | 2021 |
| 34 | Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator based on Problem-based Learning Model and Big Five Personality | Lain-lain | 2021 |
| 35 | Tensile capacity of steel plate connections with different bolt distribution due to tensile load | Lain-lain | 2021 |
| 36 | Metode numerik dengan pendekatan algortimik | Lain-lain | 2022 |
| 37 | Smart Classroom System (SCS) Berbasis Kamera Untuk Memantau Keadaan Peserta Didik | Lain-lain | 2022 |
| 38 | Using Rule-based Procedural Content Generation to Generate Students Cognitive and Affective Ability in Game Teaching | Lain-lain | 2022 |
| 39 | From Scholarly Knowledge to Knowledge to be Taught: The Case of Vector Introduction | Lain-lain | 2023 |
| 40 | Implementasi Model Pembelajaran Project Based Learning untuk Meningkatkan Pemahaman Konsep Algoritma pada Materi Metode Simpleks pada Mahasiswa Ilmu Komputer | Lain-lain | 2023 |
| 41 | Implementation of VAK model in interactive learning multimedia based on snakes and ladders game to improve student's extrapolation understanding on vector space materials | Lain-lain | 2023 |
| 42 | Development of Smart Content Model-Based Augmented Reality to Support Smart Learning | Jurnal nasional terakreditasi | 2019 |
| 43 | Implementation of the Gamification Concept in the Development of a Learning Management System to Improve Students' Cognitive In Basic Programming Subjects Towards a Smart … | Jurnal nasional terakreditasi | 2023 |
| 44 | Perancangan UI/UX Web e-Commerce ‘Hallo Coffee’Menggunakan Metode User Centered Design | Jurnal nasional terakreditasi | 2023 |
| 45 | Students' Computational Thinking Ability in Calculating an Area Using The Limit of Riemann Sum Approach | Jurnal nasional terakreditasi | 2023 |
| 46 | The Scientist Mila: Game Edukasi untuk Simulasi Sistem Pencernaan | Jurnal nasional terakreditasi | 2023 |
| 47 | Development of Learning Management System with Laravel Framework and Tailwind CSS | Jurnal nasional terakreditasi | 2024 |
| 48 | Inovasi Pembelajaran Daring: Strategi Pelatihan dalam Penyusunan Modul Digital Berbasis Microlearning | Jurnal nasional terakreditasi | 2024 |
| 49 | SHARED LEADERSHIP UNTUK PENGEMBANGAN SELF-EFFICACY SISWA PADA PEMBELAJARAN KOLABORATIVE BERBASIS CSCL | Jurnal nasional terakreditasi | 2024 |
| 50 | Model Simulasi untuk Memprediksi Kontrak Kuliah Mahasiswa Terhadap Suatu Jadwal Kuliah dengan Menggunakan Metode Agent-Base | Jurnal nasional | 2020 |
| 51 | Rancang Bangun Kit Pemrograman Dasar Berbasis Cahaya Untuk Siswa Sekolah Dasar | Jurnal nasional | 2020 |
| 52 | Development of UI / UX Design in Web-Based Artificial Intelligence Learning on Student Learning Motivation with a User-centered Design Approach | Jurnal nasional | 2023 |
| 53 | From Scholarly Knowledge to Knowledge to be Taught: The Case of Vector Introduction | Jurnal nasional | 2023 |
| 54 | Strategi Peningkatan Kompetensi Pedagogik: Pelatihan Computational Thinking bagi Calon Guru Matematika | Jurnal nasional | 2023 |
| 55 | Analysis of Attacks on Mail Disposition Systems Secured by Digital Signatures Equipped with AES and RSA Algorithms. | Jurnal internasional bereputasi | 2018 |
| 56 | Development and experimentation of R package metaheuristicOpt on continuous optimization | Jurnal internasional bereputasi | 2021 |
| 57 | Development of data-to-text (D2T) on generic data using fuzzy sets | Jurnal internasional bereputasi | 2021 |
| 58 | Implementation of VAK model in interactive learning multimedia based on snakes and ladders game to improve student’s extrapolation understanding on vector space materials | Jurnal internasional bereputasi | 2023 |
| 59 | Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator based on Problem-based Learning Model and Big Five Personality | Jurnal internasional | 2021 |
| 60 | Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator Based on Problem-Based Learning Model and Big Five Personality | Jurnal internasional | 2021 |
| 61 | THE EFFECTIVENESS OF USING THE SHAREIN APPLICATION AS A MEDIA FOR DONATION OF GOODS IN THE EFFORT TOWARDS A RISING INDONESIA | Jurnal internasional | 2022 |
| 62 | Modul 4: Pembelajaran dan Asesmen yang Menguatkan Numerasi dalam Pelatihan Pemanfaatan Buku Bacaan Bermutu (BBB) Luar Jaringan | Hasil penelitian/pemikiran yang tidak dipublikasikan | 2024 |
| 63 | Implementation of CM_SPADE Algorithm In Building Denial of Service Detection System Model Using Snort | Artikel ilmiah | 2020 |
| 64 | Strategic Alignment Maturity Level Model Using Drivers of Change in a Business Environment | Artikel ilmiah | 2021 |
Research
| No. | Research Title | Year |
|---|---|---|
| 1 | PENGEMBANGAN GAME EDUKASI BERBASIS ANDROID FUNLABS SEBAGAI MULTIMEDIA PEMBELAJARAN IPA INTERAKTIF PADA TOPIK ASAM, BASA DAN GARAM | 2022 |
| 2 | DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR USING FINITE STATE MACHINE, PERSONALITY TRAIT AND LESSON PLAN: A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) | 2021 |
| 3 | FUNGSIONALITAS PERMAINAN LUBANG HITAM BERBASIS MODEL PEMBELAJARAN DALAM PENGEMBANGAN TECHNOLOGY-ENCHANCE LEARNING PADA MATA KULIAH AJABAR LINIER DAN MATRIKS | 2021 |
| 4 | DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR USING FINITE STATE MACHINE, PERSONALITY TRAIT AND LESSON PLAN: A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) | 2020 |
| 5 | ANALISIS DAN PERANCANGAN SISTEM E-COMMERCE UNTUK KOMODITAS PERTANIAN DAN PANGAN | 2019 |
| 6 | DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR USING FINITE STATE MACHINE, PERSONALITY TRAIT AND LESSON PLAN: A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) | 2019 |
| 7 | Pengembangan Aplikasi Smart Classroom Berbasis Kamera Untuk Memantau Keadaan Peserta Didik | 2019 |
| 8 | Permainan Lubang Hitam Berbasis Snake-Ladder Game dalam Desain Teknologi Pembelajaran Ruang Linier Berdasarkan Didactic Requirements | 2019 |
| 9 | DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR : A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) | 2018 |
Community Services
| No. | Community Service Title | Year |
|---|---|---|
| 1 | Program Edukasi Teknologi Berbasis Kecerdasan Buatan sebagai Upaya Persiapan Generasi Digital eta Society 5.0 | 2024 |
| 2 | SPARK - Microteaching | 2024 |
| 3 | Pelatihan Teknis Unplugged Computational Thinking untuk Guru di Kabupatan Majalengka | 2023 |
| 4 | Webinar Trend And Future Research Of Smart Learning Environment (Peluang Riset Untuk Jenjang S1, S2 Dan S3) | 2022 |
| 5 | Kegiatan PPG | 2021 |
| 6 | Program Persiapan Generasi dengan Daya Cipta Teknologi berbasis Intelegensi Buatan sebagai Fondasi Teknologi Masa Depan | 2019 |
| 7 | Seminar dan Diskusi Tentang Media Pembelajaran Berbasis Teknologi Informasi dan Komunikasi untuk Guru-guru | 2018 |

