Curriculum Vitae
Education
No. | University | Academic Degree | Year | Degree |
---|---|---|---|---|
1 | Institut Teknologi Bandung | Drs | 2000 | S1 |
2 | Institut Teknologi Bandung | M.T | 2000 | S2 |
Teaching Experience
No. | Term | Code | Course | Class |
---|---|---|---|---|
1 | 2023/2024 Genap | IK321 | SEMINAR | A |
2 | 2023/2024 Genap | PT501 | MICROTEACHING | D |
3 | 2023/2024 Genap | PT501 | MICROTEACHING | B |
4 | 2023/2024 Genap | IK221 | MATEMATIKA DISKRIT | A |
5 | 2023/2024 Genap | IK221 | MATEMATIKA DISKRIT | B |
6 | 2023/2024 Ganjil | IK321 | SEMINAR | A |
7 | 2023/2024 Ganjil | IK321 | SEMINAR | B |
8 | 2023/2024 Ganjil | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | C |
9 | 2023/2024 Ganjil | PT501 | MICROTEACHING | A |
10 | 2023/2024 Ganjil | IK161 | KALKULUS | B |
Showing 1 to 10 of 197 entries
Intelectual Property Right
No. | Title | Type | Year |
---|---|---|---|
1 | SBPBO Web-Based Application: Multimedia Pembelajaran Pemrograman Berorientasi Objek Berbasis QR Code Untuk Meningkatkan Kemampuan Computational Thinking Siswa | Hak cipta nasional | 2023 |
2 | SBPBO Web-Based Application : Multimedia Pembelajaran Pemrograman Berorientasi Objek Berbasis QR Code untuk Meningkatkan Kemampuan Computasional Thinking Siswa | Hak cipta nasional | 2023 |
3 | Personalisasi Collaboration Performance Pada Pembelajaran Collaborative Problem Solving (CPS) Berbasis Learning Management System | Hak cipta nasional | 2022 |
4 | Sistem Campus Tour Guide Berbasis Augmented Reality | Hak cipta nasional | 2021 |
5 | Video Animasi UNplugged Computer Science Ep.4 : Sorting | Hak cipta nasional | 2020 |
6 | Video Animasi UNplugged Computer Science Ep.3 : Percabangan IF THEN | Hak cipta nasional | 2020 |
7 | SPKTEKS: Sistem Pengukuran Keterbacaan Teks Menggunakan Formula Gunning Fog Index Dengan Algoritma Enhanced Confix Stripping | Hak cipta nasional | 2020 |
8 | EARNBASE: Multimedia Pembelajaran Interaktif Berbasis Model KOLB Dengan Gaya Belajar Asimilator Dan Konvergen | Hak cipta nasional | 2020 |
9 | EARNBASE : Multimedia Pembelajaran Interaktif Berbasis Model KOLB dengan gaya belajar Asimilator dan Konvergen | Hak cipta nasional | 2020 |
10 | SMSBK-SMK: Sistem Manajemen Sekolah Berbasis Keunggulan Sekolah Menengah Kejuruan | Hak cipta nasional | 2019 |
Showing 1 to 10 of 20 entries
Publications
No. | Title | Type | Year |
---|---|---|---|
1 | Analysis Collaborative Online Judge and Learning Methods for Programming Subject | Prosiding seminar internasional | 2015 |
2 | A New Approach on Prediction of Fever Disease by Using a Combination of Dempster Shafer and Naive Bayes | Prosiding seminar internasional | 2016 |
3 | An Expert System for Diagnosis of Sleep Disorder Using Fuzzy Rule-Based Classification Systems | Prosiding seminar internasional | 2017 |
4 | Decision Support Systems for Performance and Evaluation of Teachers in General-English Course by Using the SMARTER and TOPSIS Methods | Prosiding seminar internasional | 2017 |
5 | The application of ADDIE model in developing adventure game-based multimedia learning to improve students' understanding of basic programming | Prosiding seminar internasional | 2017 |
6 | TPS_Based Interactive Multimedia to Improve Learning Effectiveness | Prosiding seminar internasional | 2019 |
7 | Implementation of VAK Model in Interactive Learning Multimedia Based on Snakes and Ladders Game to Improve Student^s Extrapolation Understandings on Vector Space | Prosiding seminar internasional | 2021 |
8 | Interactive Multimedia Kolb Experiential Learning Model Using Logistic Regression Algorithm to Improve Student Cognitive | Prosiding seminar internasional | 2021 |
9 | A systematic literature review on augmented reality in smart campus Research | Prosiding seminar internasional | 2023 |
10 | Implementasi Pembelajaran Matematika Melalui Pendekatan Open Ended Dalam Meningkatkan Kemampuan Penalaran Dan Pemahaman Matematik Siswa Sekolah Menengah Pertama (Studi … | Lain-lain | 2007 |
Showing 1 to 10 of 44 entries
Research
No. | Research Title | Year |
---|---|---|
1 | Collaborative Analytics pada Computer-Supported Collaborative Learning (CSCL) untuk Mewujudkan Kecakapan Abad ke-21 (21st Century Skill) | 2023 |
2 | Model Pembelajaran Creative Learning Sebagai Implementasi Pembelajaran Kurikulum 2013 untuk Mencapai Ketrampiran Abad 21 (Studi Kasus: Sekolah Dasar Di Bandung) | 2021 |
3 | Pembelajaran Personal Berbasis Jaringan Syaraf Tiruan Menggunakan Model Klob | 2020 |
4 | Unplugged Computer Science Berbasis Etnopedagogi Sebagai Alternatif Pembelajaran Ilmu Komputer | 2020 |
5 | Unplugged Computer Science Berbasis Etnopedagogi Sebagai Alternatif Pembelajaran Ilmu Komputer | 2019 |
6 | HomeSchoolApps: INTEGRASI E-LEARNING DAN MEDIA SOSIAL UNTUK PENDIDIKAN SEKOLAH RUMAH (HOME SCHOOLING) | 2018 |
7 | Pengembangan Aplikasi Teaching Simulator Berbasis Film Animasi untuk Meningkatkan Kompetensi Pedagogik Calon Guru Profesional | 2014 |
8 | PENGGUNAAN MIKROKONTROLLER AT89S51 DAN KENDALI FUZZI UNTUK MENINGKATKAN KEMAMPUAN JELAJAH ROBOT WALL FOLLOWER | 2013 |
Showing 1 to 8 of 8 entries
Community Services
No. | Community Service Title | Year |
---|---|---|
1 | Pendidikan Hidup Bersih dan Cinta Lingkungan Berbasis Inkubasi Bank Sampah Sekolah Dasar | 2024 |
2 | Penyusunan Modul Pedagogik Informatika | 2024 |
3 | SPARK - Microteaching | 2024 |
4 | DIMAS-TI 2023 | 2023 |
5 | Pelatihan Teknis Unplugged Computational Thinking untuk Guru di Kabupatan Majalengka | 2023 |
6 | Pengejawantahan Computational Thinking pada Pembelajaran Kurikulum Merdeka | 2023 |
7 | Pendampingan SMK PK | 2022 |
8 | Pendampingan SMK PK 2022 | 2022 |
9 | Webinar Trend And Future Research Of Smart Learning Environment (Peluang Riset Untuk Jenjang S1, S2 Dan S3) | 2022 |
10 | Kegiatan PPG | 2021 |
Showing 1 to 10 of 12 entries