Curriculum Vitae
Education
| No. | University | Academic Degree | Year | Degree |
|---|---|---|---|---|
| 1 | Universitas Pendidikan Indonesia | Dr | 2025 | S3 |
| 2 | Institut Teknologi Bandung | M.T | 2004 | S2 |
| 3 | STMIK Bandung | S.T | 2000 | S1 |
Teaching Experience
| No. | Term | Code | Course | Class |
|---|---|---|---|---|
| 1 | 2025/2026 Ganjil | IK260 | SISTEM OPERASI | B |
| 2 | 2025/2026 Ganjil | IK230 | SISTEM INFORMASI | A |
| 3 | 2025/2026 Ganjil | IK100 | ALGORITMA DAN PEMROGRAMAN | B |
| 4 | 2024/2025 Genap | IK281 | SISTEM OPERASI | B |
| 5 | 2024/2025 Genap | IK281 | SISTEM OPERASI | A |
| 6 | 2024/2025 Genap | GP217 | SEMINAR PENDIDIKAN PROFESI GURU | IFC2 |
| 7 | 2024/2025 Genap | GP217 | SEMINAR PENDIDIKAN PROFESI GURU | IFA |
| 8 | 2024/2025 Genap | GP217 | SEMINAR PENDIDIKAN PROFESI GURU | IFD2 |
| 9 | 2024/2025 Genap | GP217 | SEMINAR PENDIDIKAN PROFESI GURU | PPD2 |
| 10 | 2024/2025 Genap | GP217 | SEMINAR PENDIDIKAN PROFESI GURU | IFB |
| 11 | 2024/2025 Genap | GP604 | PRAKTIK PEMBELAJARAN MANDIRI | A |
| 12 | 2024/2025 Ganjil | IK281 | SISTEM OPERASI | A |
| 13 | 2024/2025 Ganjil | IK100 | ALGORITMA DAN PEMROGRAMAN | A |
| 14 | 2024/2025 Ganjil | IK100 | ALGORITMA DAN PEMROGRAMAN | B |
| 15 | 2023/2024 Genap | IK281 | SISTEM OPERASI | B |
| 16 | 2023/2024 Genap | IK281 | SISTEM OPERASI | A |
| 17 | 2023/2024 Genap | IK347 | ANALISIS DAN DESAIN ALGORITMA | A |
| 18 | 2023/2024 Ganjil | IK131 | ALGORITMA DAN PEMROGRAMAN | B |
| 19 | 2023/2024 Ganjil | IK131 | ALGORITMA DAN PEMROGRAMAN | A |
| 20 | 2023/2024 Ganjil | IK313 | ADMINISTRASI SISTEM DAN INFRA STRUKTUR JARINGAN | B |
| 21 | 2022/2023 Genap | IK281 | SISTEM OPERASI | C |
| 22 | 2022/2023 Genap | IK281 | SISTEM OPERASI | B |
| 23 | 2022/2023 Ganjil | IK312 | REKAYASA PERANGKAT LUNAK | B |
| 24 | 2022/2023 Ganjil | IK312 | REKAYASA PERANGKAT LUNAK | A |
| 25 | 2022/2023 Ganjil | IK131 | ALGORITMA DAN PEMROGRAMAN | A |
| 26 | 2022/2023 Ganjil | IK131 | ALGORITMA DAN PEMROGRAMAN | B |
| 27 | 2021/2022 Genap | IK312 | REKAYASA PERANGKAT LUNAK | B |
| 28 | 2021/2022 Genap | IK312 | REKAYASA PERANGKAT LUNAK | A |
| 29 | 2021/2022 Ganjil | IK281 | SISTEM OPERASI | A |
| 30 | 2021/2022 Ganjil | IK281 | SISTEM OPERASI | B |
| 31 | 2021/2022 Ganjil | IK131 | ALGORITMA DAN PEMROGRAMAN | A |
| 32 | 2021/2022 Ganjil | IK131 | ALGORITMA DAN PEMROGRAMAN | B |
| 33 | 2020/2021 Genap | IK591 | TEKNIK KOMPILASI | A |
| 34 | 2020/2021 Genap | IK347 | ANALISIS DAN DESAIN ALGORITMA | A |
| 35 | 2020/2021 Genap | IK131 | ALGORITMA DAN PEMROGRAMAN | A |
| 36 | 2020/2021 Genap | IK131 | ALGORITMA DAN PEMROGRAMAN | B |
| 37 | 2020/2021 Ganjil | IK281 | SISTEM OPERASI | B |
| 38 | 2020/2021 Ganjil | IK281 | SISTEM OPERASI | A |
| 39 | 2019/2020 Genap | IK131 | ALGORITMA DAN PEMROGRAMAN | B |
| 40 | 2019/2020 Ganjil | IK281 | SISTEM OPERASI | B |
| 41 | 2019/2020 Ganjil | IK281 | SISTEM OPERASI | A |
| 42 | 2018/2019 Genap | IK422 | SISTEM OPERASI | A |
| 43 | 2018/2019 Genap | IK310 | ALGORITMA DAN PEMROGRAMAN 1 | A |
| 44 | 2018/2019 Ganjil | IK440 | TEKNIK MULTIMEDIA | A |
| 45 | 2018/2019 Ganjil | IK590 | PROGRAM PENGALAMAN LAPANGAN (PPL) | B |
| 46 | 2018/2019 Ganjil | IK311 | ALGORITMA DAN PEMROGRAMAN 2 | A |
| 47 | 2017/2018 Pendek | IK311 | ALGORITMA DAN PEMROGRAMAN II | A |
| 48 | 2017/2018 Pendek | IK311 | ALGORITMA DAN PEMROGRAMAN 2 | A |
| 49 | 2017/2018 Ganjil | IK502 | TELAAH KURIKULUM ILMU KOMPUTER DAN PEREN | 05258 |
| 50 | 2017/2018 Ganjil | IK580 | E-LEARNING | 08173 |
| 51 | 2017/2018 Ganjil | IK441 | ANALISIS DAN DESAIN ALGORITMA | 05273 |
| 52 | 2017/2018 Ganjil | IK311 | ALGORITMA DAN PEMROGRAMAN 2 | 05103 |
| 53 | 2016/2017 Genap | IK422 | SISTEM OPERASI | A |
| 54 | 2016/2017 Genap | RK462 | SENI GRAFIS 2 **) | A |
| 55 | 2016/2017 Genap | IK496 | SEMINAR | B |
| 56 | 2016/2017 Genap | IK492 | SEMINAR | A |
| 57 | 2016/2017 Genap | IK310 | ALGORITMA DAN PEMROGRAMAN 1 | A |
| 58 | 2015/2016 Pendek | IK496 | SEMINAR | A |
| 59 | 2015/2016 Pendek | IK492 | SEMINAR | A |
| 60 | 2015/2016 Ganjil | KU400 | KULIAH KERJA NYATA (KKN) | A |
| 61 | 2015/2016 Ganjil | IK441 | GRAFIKA KOMPUTER | A |
| 62 | 2015/2016 Ganjil | IK411 | ANALISIS DAN DISAIN ALGORITMA | A |
| 63 | 2015/2016 Ganjil | IK310 | ALGORITMA DAN PEMROGRAMAN I | A |
| 64 | 2015/2016 Ganjil | IK310 | ALGORITMA DAN PEMROGRAMAN 1 | A |
| 65 | 2014/2015 Genap | IK598 | SKRIPSI | A |
| 66 | 2014/2015 Genap | IK591 | PROGRAM LATIHAN AKADEMIK (PLA) | A |
| 67 | 2014/2015 Genap | IK310 | ALGORITMA DAN PEMROGRAMAN I | A |
| 68 | 2014/2015 Ganjil | IK598 | SKRIPSI | 01 |
| 69 | 2014/2015 Ganjil | IK422 | SISTEM OPERASI | 01 |
| 70 | 2014/2015 Ganjil | IK591 | PROGRAM LATIHAN AKADEMIK (PLA) | 01 |
| 71 | 2014/2015 Ganjil | IK460 | KECERDASAN BUATAN | 01 |
| 72 | 2014/2015 Ganjil | IK311 | ALGORITMA DAN PEMROGRAMAN 2 | 01 |
| 73 | 2013/2014 Genap | 04SIFC22 | REKAYASA PERANGKAT LUNAK | 01 |
| 74 | 2013/2014 Genap | 04SIFC22 | REKAYASA PERANGKAT LUNAK | 04 |
| 75 | 2013/2014 Genap | 04SIFC22 | REKAYASA PERANGKAT LUNAK | 02 |
| 76 | 2013/2014 Genap | 04SIFC22 | REKAYASA PERANGKAT LUNAK | 03 |
| 77 | 2013/2014 Genap | IK411 | ANALISIS DAN DISAIN ALGORITMA | 10 |
| 78 | 2013/2014 Genap | IK411 | ANALISIS DAN DISAIN ALGORITMA | 01 |
| 79 | 2013/2014 Genap | IK411 | ANALISIS DAN DISAIN ALGORITMA | 11 |
| 80 | 2013/2014 Genap | IK411 | ANALISIS DAN DISAIN ALGORITMA | 10 |
| 81 | 2013/2014 Genap | IK411 | ANALISIS DAN DISAIN ALGORITMA | 12 |
| 82 | 2013/2014 Genap | IK411 | ANALISIS DAN DISAIN ALGORITMA | 01 |
| 83 | 2013/2014 Genap | IK310 | ALGORITMA DAN PEMROGRAMAN I | 10 |
| 84 | 2013/2014 Genap | IK310 | ALGORITMA DAN PEMROGRAMAN 1 | 10 |
| 85 | 2013/2014 Ganjil | IK422 | SISTEM OPERASI | 01 |
| 86 | 2013/2014 Ganjil | IK422 | SISTEM OPERASI | 01 |
| 87 | 2013/2014 Ganjil | IK311 | ALGORITMA DAN PEMROGRAMAN II | 01 |
| 88 | 2013/2014 Ganjil | IK311 | ALGORITMA DAN PEMROGRAMAN 2 | 01 |
Intelectual Property Right
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | Modul Ajar Penguatan Critical Thinking Abad 21 : Implementasi Joyful learning dengan Menggunakan Semantic Wave pada Panduan Belajar Siswa | Hak cipta nasional | 2025 |
| 2 | Teacher education standard and assessment instruments | Hak cipta nasional | 2022 |
| 3 | Web-Integrated Teaching Simulator Database | Hak cipta nasional | 2021 |
| 4 | Dynamic Lesson Plan Based Teaching Simulator App | Hak cipta nasional | 2020 |
| 5 | Discovery Learning Based-Teaching Simulator App | Hak cipta nasional | 2020 |
| 6 | Teaching Simulator V 2.0 | Hak cipta nasional | 2019 |
| 7 | Aplikasi SINDEKS Generasi II | Paten nasional | 2025 |
| 8 | Kuesioner Sistem Indikator Dan Indeks Kualitas Sekolah Di Indonesia (SINDEKS) | Paten nasional | 2023 |
Publications
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | Determining the Pressure Distribution on Water Pipeline Networks Using the Firefly Algorithm | Prosiding seminar nasional | 2016 |
| 2 | Development of the teaching simulator based on animated film to strengthening pedagogical competencies of prospective teachers | Prosiding seminar nasional | 2017 |
| 3 | The application of ADDIE model in developing adventure game-based multimedia learning to improve students' understanding of basic programming | Prosiding seminar nasional | 2017 |
| 4 | Using NCLab-karel to improve computational thinking skill of junior high school students | Prosiding seminar nasional | 2018 |
| 5 | Teaching Simulator For Development of Professional Teacher | Prosiding seminar internasional | 2015 |
| 6 | Development of The Teaching Simulator Based on Animated Film to Strengthening Pedagogical Competencies of Prospective Teachers | Prosiding seminar internasional | 2017 |
| 7 | Bajo’s Adventure: An effort to develop students computational thinking skills through mobile application | Prosiding seminar internasional | 2019 |
| 8 | Teaching Simulator Development Based on Finite State Machine and Big Five Personality | Prosiding seminar internasional | 2019 |
| 9 | Lgate-S: Simulation Media for Learning Logic Gate | Prosiding seminar internasional | 2021 |
| 10 | Augmented Reality Applications Development using Android-Based Marker-less Method as Tourism Promotion Media: A Case Study | Prosiding seminar internasional | 2022 |
| 11 | Perangkat Lunak Bantu Pengontrol Keamanan Ruangan Berbasis SMS (Short Message Service) | Lain-lain | 2005 |
| 12 | Pengembangan Perangat Lunak Sistem Kendali dan Pengawasan Menggunakan Mikrokontroller Berbasis Short Message Service (SMS) sebagai Alternatif Pengon... | Lain-lain | 2006 |
| 13 | Pengembangan Perangat Lunak Sistem Kendali dan Pengawasan Menggunakan Mikrokontroller Berbasis Short Message Service (SMS) sebagai Alternatif Pengontrol Keamanan Ruangan | Lain-lain | 2006 |
| 14 | A Compositional Gas Flow Model for Predicting Pressure and Heating Value Distribution in Complex Pipeline Network System | Lain-lain | 2007 |
| 15 | Pengembangan Perangat Lunak Sistem Kendali dan Pengawasan Menggunakan Relay on Off Berbasis SMS dan Database untuk Data Historis | Lain-lain | 2007 |
| 16 | Perangkat Lunak untuk Mentransformasikan Model Entity Relationship ke Model Relational | Lain-lain | 2009 |
| 17 | dengan jurnal Sistem Informasi Pendapatan Daerah | Lain-lain | 2010 |
| 18 | Gas Distribution Network Optimization with Genetic Algorithm | Lain-lain | 2010 |
| 19 | Klasifikasi Karakter Pengguna Batikuntuk Rekomendasi Motif Menggunakan Algoritma Naïve Bayes | Lain-lain | 2010 |
| 20 | PENGEMBANGAN SISTEM INFORMASI KINERJA DOSEN DALAM MELAKSANAKAN TRI DHARMA PERGURUAN TINGGI MENGGUNAKAN MODEL SEKUENSIAL LINEAR | Lain-lain | 2011 |
| 21 | Analisis dan perancangan basis data relasional kepegawaian pada pt. sarana pembangunan palembang jaya (sp2j) unit pengelola jaringan gas kota | Lain-lain | 2013 |
| 22 | ANALISIS DAN PERANCANGAN BASIS DATA RELASIONAL KEPEGAWAIAN PADA PT. SARANA PEMBANGUNAN PALEMBANG JAYA (SP2J) UNIT PENGELOLA... | Lain-lain | 2013 |
| 23 | Aplikasi Otomatisasi Untuk Konversi Basisdata Fungsional Menjadi Basisdata Relasional | Lain-lain | 2014 |
| 24 | IMPLEMENTASI METODE PROMETHEE PADA SISTEM PENDUKUNG KEPUTUSAN PENENTUAN KELAYAKAN USULAN KENAIKAN PANGKAT DAN JABATAN F... | Lain-lain | 2015 |
| 25 | SISTEM PENDUKUNG KEPUTUSAN PEMILIHAN SEPATU BOLA SESUAI DENGAN KARAKTERISTIK PEMAIN MENGGUNAKAN METODE SMARTER DAN ORESTE | Lain-lain | 2015 |
| 26 | Developing an effective multimedia in education for special education (MESE): An introduction to arithmetic | Lain-lain | 2016 |
| 27 | RANCANG BANGUN MULTIMEDIA PEMBELAJARAN INTERAKTIF GAME BERBASIS MODEL EXPLICIT INSTRUCTION PADA MATA PELAJARAN PEMROGRAMA... | Lain-lain | 2016 |
| 28 | Sistem Informasidesa Ngaripberbasis Web Kabupaten Tanggamuslampung | Lain-lain | 2017 |
| 29 | The application of ADDIE model in developing adventure game-based multimedia learning to improve students' understanding of basic programming | Lain-lain | 2017 |
| 30 | Implementation of K-Nearest Neighbor with Cosine Similarity for Classification Abstract International Journal of Computer Science | Lain-lain | 2018 |
| 31 | Penerapan Association Rules Menggunakan Algoritma Apriori Pada Sistem Rekomendasi Pemilihan Resep Obat Berdasarkan Data Rekam Medis | Lain-lain | 2018 |
| 32 | Sistem pendukung keputusan penyusunan prioritas perbaikan standar akreditasi program studi menggunakan metode AHP dan Promethee | Lain-lain | 2018 |
| 33 | Bajo's Adventure: An effort to develop students computational thinking skills through mobile application | Lain-lain | 2019 |
| 34 | Learning how computer’s work with combining CS-Unplugged and Raspberry Pi | Lain-lain | 2019 |
| 35 | Learning how computer's work with combining CS-Unplugged and Raspberry Pi | Lain-lain | 2019 |
| 36 | PENGEMBANGAN SIMULATOR PENGAJARAN BERBASIS DINAMIS BERBASIS GAME: PROYEK KOLABORATIF ANTARA UNIVERSITAS ASUMSI (UA) DAN UNIVERSITAS PENDIDIKAN INDONESIA (UPI) | Lain-lain | 2019 |
| 37 | Using simulation in network security learning | Lain-lain | 2019 |
| 38 | DNA barcoding using particle swarm optimization on apache spark SQL case study: DNA of covid-19 | Lain-lain | 2021 |
| 39 | Student Acceptance of E-learning to Improve Learning Independence in the Department of Computer Education | Lain-lain | 2021 |
| 40 | IMPROVING STUDENTS' PROBLEM-SOLVING SKILLS THROUGH THE IMPLEMENTATION OF LEARNING REPORT ASSISTED LEARNING | Jurnal nasional terakreditasi | 2023 |
| 41 | Developing Computational Thinking Questions for Upper Elementary Students with Mild Autism Spectrum Disorder | Jurnal nasional terakreditasi | 2024 |
| 42 | Implementasi Model Problem Based Learning Berbantuan Media Interaktif Cisco IT Essentials Virtual Dekstop untuk Meningkatkan Hasil Belajar Siswa | Jurnal nasional terakreditasi | 2024 |
| 43 | Instructional design research trends towards digital transformation of education systems in ASEAN | Jurnal nasional terakreditasi | 2024 |
| 44 | Pengembangan E-Marketing Menggunakan Model Double Diamond Berbasis Web Untuk Meningkatkan Minat Konsumen di Zenitland | Jurnal nasional terakreditasi | 2024 |
| 45 | Pengembangan Website Klinik Oxybaric Bintaro Center Menggunakan Metode Lean UXdan Relationship Marketing | Jurnal nasional terakreditasi | 2024 |
| 46 | Analisis Trend Penelitian Penggunaan Algoritma Penjadwalan serta Faktor yang Mempengaruhinya: Analisis Bibliometrik R dan Pemetaan VOSviewer | Jurnal nasional terakreditasi | 2025 |
| 47 | Empirical Study of Differentiated Learning Using The Moodle Platform on Personalized Informatics Subjects in Vocational High Schools | Jurnal nasional terakreditasi | 2025 |
| 48 | Kajian Literatur Review: Analisis Perbandingan Integrasi Virtualisasi OS terhadap Efisiensi Sumber Daya Komputasi | Jurnal nasional terakreditasi | 2025 |
| 49 | Strengthening Critical Thinking through Joyful Learning Implementation Using the Semantic Wave Approach | Jurnal nasional terakreditasi | 2025 |
| 50 | PENGEMBANGAN SISTEM INFORMASI KINERJA DOSEN DALAM MELAKSANAKAN TRI DHARMA PERGURUAN TINGGI MENGGUNAKAN MODEL SEKUENSIA... | Jurnal nasional | 2011 |
| 51 | Pengukuran Konsistensi Kinerja Belajar Mahasiswa Menggunakan Algoritma K-Means | Jurnal nasional | 2024 |
| 52 | The Effectiveness of Multimedia in Education for Special Education (MESE) to Improve Reading Ability and Memorizing for Children With Intellectual Disability | Jurnal internasional bereputasi | 2018 |
| 53 | The Effectiveness of Multimedia in Education for Special Education (MESE) to Improve Reading Ability and Memorizing for Children with Intellectual Disability. | Jurnal internasional bereputasi | 2018 |
| 54 | Development of Glasses for Guiding Visually Impaired Using Ultrasonic Sensor and Microcontroller | Jurnal internasional | 2014 |
| 55 | Parallel particle swarm optimization for determining pressure on water distribution systems in R | Jurnal internasional | 2018 |
| 56 | The effectiveness of Multimedia in Education for Special Education (MESE) to improve reading ability and memorizing for children with intellectual disability | Jurnal internasional | 2018 |
| 57 | The Effectiveness of Multimedia in Education for Special Education (MESE) to Improve Reading Ability and Memorizing for Children with Intellectual Disability. | Jurnal internasional | 2018 |
| 58 | Teaching simulator development based on finite state machine and big five personality | Jurnal internasional | 2020 |
| 59 | Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator based on Problem-based Learning Model and Big Five Personality | Jurnal internasional | 2021 |
| 60 | Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator Based on Problem-Based Learning Model and Big Five Personality | Jurnal internasional | 2021 |
| 61 | Learning basic programming using CLIS through gamification | Buku lainnya | 2018 |
| 62 | Logic and computer educational game for non-it vocational students | Artikel ilmiah | 2020 |
Research
| No. | Research Title | Year |
|---|---|---|
| 1 | DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR USING FINITE STATE MACHINE, PERSONALITY TRAIT AND LESSON PLAN: A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) | 2021 |
| 2 | Pengembangan Aplikasi Teaching Simulator Berbasis Film Animasi untuk Meningkatkan Kompetensi Pedagogik Calon Guru Profesional | 2014 |
Community Services
| No. | Community Service Title | Year |
|---|---|---|
| 1 | Manajemen Pembelajaran yang Efektif di Kelas | 2024 |
| 2 | SPARK [Seminar Pendidikan dan Proyek Kepemimpinan] | 2024 |
| 3 | Digital Pedagogy Penggunaan Penggunaan Tehnology DIgital Pada pembalajaran | 2023 |
| 4 | Kegiatan PPG | 2021 |

