Curriculum Vitae
Education
| No. | University | Academic Degree | Year | Degree |
|---|---|---|---|---|
| 1 | Universitas Indonesia | M.Kom | 2013 | S2 |
| 2 | Universitas Pendidikan Indonesia | S.Kom | 2011 | S1 |
Teaching Experience
| No. | Term | Code | Course | Class |
|---|---|---|---|---|
| 1 | 2023/2024 Genap | IK582 | SPEECH RECOGNITION AND SYNTHESIS | A |
| 2 | 2023/2024 Genap | IK502 | PENGOLAHAN CITRA DIGITAL | A |
| 3 | 2023/2024 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | B |
| 4 | 2023/2024 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | A |
| 5 | 2023/2024 Ganjil | SE405 | WEB BASED LEARNING PROGRAM | A |
| 6 | 2023/2024 Ganjil | IK280 | KECERDASAN BUATAN | A |
| 7 | 2023/2024 Ganjil | IK280 | KECERDASAN BUATAN | B |
| 8 | 2023/2024 Ganjil | IK532 | DEEP LEARNING | A |
| 9 | 2023/2024 Ganjil | IK542 | COMPUTER VISION | A |
| 10 | 2022/2023 Genap | IK502 | PENGOLAHAN CITRA DIGITAL | A |
| 11 | 2022/2023 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | B |
| 12 | 2022/2023 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | C |
| 13 | 2022/2023 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | A |
| 14 | 2022/2023 Ganjil | IK522 | PENGOLAHAN BAHASA ALAMI | A |
| 15 | 2022/2023 Ganjil | IK300 | PEMROGRAMAN VISUAL DAN PIRANTI BERGERAK | A |
| 16 | 2022/2023 Ganjil | IK280 | KECERDASAN BUATAN | B |
| 17 | 2022/2023 Ganjil | IK280 | KECERDASAN BUATAN | A |
| 18 | 2022/2023 Ganjil | IK532 | DEEP LEARNING | A |
| 19 | 2022/2023 Ganjil | IK542 | COMPUTER VISION | A |
| 20 | 2021/2022 Genap | SE405 | WEB BASED LEARNING PROGRAM | A |
| 21 | 2021/2022 Genap | IK502 | PENGOLAHAN CITRA DIGITAL | A |
| 22 | 2021/2022 Genap | IK532 | DEEP LEARNING | A |
| 23 | 2021/2022 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | A |
| 24 | 2021/2022 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | B |
| 25 | 2021/2022 Ganjil | IK280 | KECERDASAN BUATAN | B |
| 26 | 2021/2022 Ganjil | IK280 | KECERDASAN BUATAN | A |
| 27 | 2021/2022 Ganjil | IK320 | GRAFIKA KOMPUTER DAN MULTIMEDIA | B |
| 28 | 2021/2022 Ganjil | IK532 | DEEP LEARNING | A |
| 29 | 2021/2022 Ganjil | IK542 | COMPUTER VISION | A |
| 30 | 2021/2022 Ganjil | SE201 | COMPUTER IN SCIENCE INSTRUCTION | A |
| 31 | 2020/2021 Genap | SE405 | WEB BASED LEARNING PROGRAM | A |
| 32 | 2020/2021 Genap | IK502 | PENGOLAHAN CITRA DIGITAL | A |
| 33 | 2020/2021 Genap | IK280 | KECERDASAN BUATAN | B |
| 34 | 2020/2021 Genap | IK280 | KECERDASAN BUATAN | A |
| 35 | 2020/2021 Genap | IK532 | DEEP LEARNING | A |
| 36 | 2020/2021 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | R |
| 37 | 2020/2021 Genap | IK347 | ANALISIS DAN DESAIN ALGORITMA | A |
| 38 | 2020/2021 Genap | IK347 | ANALISIS DAN DESAIN ALGORITMA | B |
| 39 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 40 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 41 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 42 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 43 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 44 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 45 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 46 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 47 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 48 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 49 | 2020/2021 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | J |
| 50 | 2020/2021 Ganjil | IK327 | KECERDASAN BUATAN | A |
| 51 | 2020/2021 Ganjil | IK512 | INTELLIGENT GAMES | A |
| 52 | 2020/2021 Ganjil | IK320 | GRAFIKA KOMPUTER DAN MULTIMEDIA | A |
| 53 | 2020/2021 Ganjil | IK320 | GRAFIKA KOMPUTER DAN MULTIMEDIA | B |
| 54 | 2020/2021 Ganjil | IK542 | COMPUTER VISION | A |
| 55 | 2020/2021 Ganjil | SE201 | COMPUTER IN SCIENCE INSTRUCTION | A |
| 56 | 2019/2020 Genap | SE405 | WEB BASED LEARNING PROGRAM | A |
| 57 | 2019/2020 Genap | IK502 | PENGOLAHAN CITRA DIGITAL | A |
| 58 | 2019/2020 Genap | IK280 | KECERDASAN BUATAN | A |
| 59 | 2019/2020 Genap | IK280 | KECERDASAN BUATAN | B |
| 60 | 2019/2020 Genap | IK327 | KECERDASAN BUATAN | A |
| 61 | 2019/2020 Genap | IK532 | DEEP LEARNING | A |
| 62 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 63 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 64 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 65 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 66 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 67 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 68 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 69 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 70 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 71 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 72 | 2019/2020 Genap | MA200 | APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 73 | 2019/2020 Genap | IK237 | ANALISIS DAN DESAIN ALGORITMA | A |
| 74 | 2019/2020 Genap | IK347 | ANALISIS DAN DESAIN ALGORITMA | A |
| 75 | 2019/2020 Ganjil | IK314 | TEKNIK PENGOLAHAN AUDIO DAN VIDEO | A |
| 76 | 2019/2020 Ganjil | IK582 | SPEECH RECOGNITION AND SYNTHESIS | A |
| 77 | 2019/2020 Ganjil | IK522 | PENGOLAHAN BAHASA ALAMI | A |
| 78 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 79 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 80 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 81 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 82 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 83 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 84 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 85 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 86 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 87 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 88 | 2019/2020 Ganjil | MA100 | MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA | A |
| 89 | 2019/2020 Ganjil | IK327 | KECERDASAN BUATAN | A |
| 90 | 2019/2020 Ganjil | IK320 | GRAFIKA KOMPUTER DAN MULTIMEDIA | A |
| 91 | 2019/2020 Ganjil | SE201 | COMPUTER IN SCIENCE INSTRUCTION | B |
| 92 | 2019/2020 Ganjil | SE201 | COMPUTER IN SCIENCE INSTRUCTION | A |
| 93 | 2018/2019 Genap | SE417 | WEB-BASED LEARNING PROGRAM | A |
| 94 | 2018/2019 Genap | IK565 | INTERPRETASI DAN PENGOLAHAN CITRA* | A |
| 95 | 2018/2019 Genap | IK567 | COMPUTER VISION* | A |
| 96 | 2018/2019 Genap | IK441 | ANALISIS DAN DESAIN ALGORITMA | A |
| 97 | 2018/2019 Ganjil | IK578 | TEKNIK PEMROSESAN TEKS DAN GAMBAR* | A |
| 98 | 2018/2019 Ganjil | IK565 | INTERPRETASI DAN PENGOLAHAN CITRA* | A |
| 99 | 2018/2019 Ganjil | IK567 | COMPUTER VISION* | A |
| 100 | 2018/2019 Ganjil | IK441 | ANALISIS DAN DESAIN ALGORITMA | A |
| 101 | 2018/2019 Ganjil | IK441 | ANALISIS DAN DESAIN ALGORITMA | A |
| 102 | 2017/2018 Pendek | IK422 | SISTEM OPERASI | A |
| 103 | 2017/2018 Ganjil | IK578 | TEKNIK PEMROSESAN TEKS DAN GAMBAR* | 06130 |
| 104 | 2017/2018 Ganjil | IK527 | SISTEM INFORMASI GEOGRAFIS* | 06136 |
| 105 | 2017/2018 Ganjil | IK565 | INTERPRETASI DAN PENGOLAHAN CITRA* | 06154 |
| 106 | 2017/2018 Ganjil | IK561 | INTERPRETASI DAN PENGOLAHAN CITRA | 07050 |
| 107 | 2017/2018 Ganjil | IK567 | COMPUTER VISION* | 05878 |
| 108 | 2017/2018 Ganjil | IK441 | ANALISIS DAN DESAIN ALGORITMA | 05824 |
| 109 | 2017/2018 Ganjil | IK441 | ANALISIS DAN DESAIN ALGORITMA | 05131 |
| 110 | 2016/2017 Pendek | IK440 | TEKNIK MULTIMEDIA | A |
| 111 | 2016/2017 Pendek | IK440 | TEKNIK MULTIMEDIA | A |
| 112 | 2016/2017 Pendek | IK577 | MULTIMEDIA DAN ANIMASI* | A |
| 113 | 2016/2017 Pendek | IK411 | ANALISIS DAN DISAIN ALGORITMA | A |
| 114 | 2016/2017 Genap | IK565 | INTERPRETASI DAN PENGOLAHAN CITRA* | A |
| 115 | 2016/2017 Genap | IK561 | INTERPRETASI DAN PENGOLAHAN CITRA | A |
| 116 | 2016/2017 Genap | IK441 | GRAFIKA KOMPUTER | A |
| 117 | 2015/2016 Pendek | IK331 | SISTEM BASIS DATA | A |
| 118 | 2015/2016 Pendek | IK331 | SISTEM BASIS DATA | A |
| 119 | 2015/2016 Pendek | IK411 | ANALISIS DAN DISAIN ALGORITMA | A |
| 120 | 2015/2016 Pendek | IK411 | ANALISIS DAN DISAIN ALGORITMA | A |
| 121 | 2015/2016 Ganjil | IK533 | SISTEM INFORMASI GEOGRAFIS | A |
| 122 | 2015/2016 Ganjil | IK561 | INTERPRETASI DAN PENGOLAHAN CITRA | A |
| 123 | 2015/2016 Ganjil | IK441 | GRAFIKA KOMPUTER | A |
| 124 | 2015/2016 Ganjil | IK462 | GRAFIKA KOMPUTER | A |
| 125 | 2015/2016 Ganjil | IK567 | COMPUTER VISION* | A |
Intelectual Property Right
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | Sistem Rekapitulasi Dan Dashboard Bank Sampah Berkah RW 16 Sariwangi | Hak cipta nasional | 2023 |
| 2 | MyAgri Plus | Hak cipta nasional | 2023 |
| 3 | AUGMENTED REALITY DENGAN MODEL PEMBELAJARAN STEM UNTUK MENINGKATKAN HASIL BELAJAR SISWA TINGKAT SMK BERBASIS PERSONALIZED LEARNING - TEMAN MESIN | Hak cipta nasional | 2023 |
| 4 | SPKTEKS: Sistem Pengukuran Keterbacaan Teks Menggunakan Formula Gunning Fog Index Dengan Algoritma Enhanced Confix Stripping | Hak cipta nasional | 2020 |
| 5 | Perangkat Lunak (Program Komputer) : Stat- RIV 3.0 For Windows Perangkat Lunak Untuk Analisis Probit | Hak cipta nasional | 2020 |
| 6 | Multimedia Aplikasi Matematika Pada Bidang Teknik Versi 2.0 | Hak cipta nasional | 2020 |
| 7 | SISTEM INFORMASI SAPRAS FPMIPA UPI | Hak cipta nasional | 2019 |
| 8 | Multimedia Aplikasi Matematika Pada Bidang Teknik | Hak cipta nasional | 2019 |
| 9 | BlackHole: Media Pembelajaran Ruang Linier Berbasis Permainan Ular Tangga | Hak cipta nasional | 2019 |
| 10 | Augmented Reality Geometry Learning (ARGeom) Untuk Pembelajaran Matematika Siswa SMP | Hak cipta nasional | 2019 |
| 11 | AniFace: Animator Wajah Karakter 3D | Hak cipta nasional | 2019 |
| 12 | Smart Classroom | Hak cipta nasional | 2018 |
| 13 | Kinemator: Animator Berbasis Kinect | Hak cipta nasional | 2018 |
| 14 | Adaptive Library Digital System (ALiDS) | Hak cipta nasional | 2017 |
| 15 | SISTEM MANAJEMEN SEKOLAH BERBASIS KEUNGGULAN (SMSBK) UNTUK SEKOLAH DASAR | Hak cipta nasional | 2016 |
| 16 | Sistem Informasi Manajemen Keolahragaan (SIMAKOR) | Hak cipta nasional | 2016 |
Publications
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | Strengthening of Indonesia school of management in the 21st century through the implementation of school management system based information technology and communications … | Prosiding seminar internasional | 2017 |
| 2 | Implementation of random forest algorithm with parallel computing in R | Prosiding seminar internasional | 2019 |
| 3 | Multimedia animation for mathematical application in engineering | Prosiding seminar internasional | 2019 |
| 4 | The development of computer adaptive test and item response theory with 4 parameters based the logistics model | Prosiding seminar internasional | 2019 |
| 5 | The Development of ‘E-Layer’ Android Mobile Application as Interactive Multimedia in Earth Layer Topics for Junior High School | Prosiding seminar internasional | 2020 |
| 6 | A Normalized Cross-Correlation Convolutional Neural Network (CNN-NCC) for Exemplar-Based Object Detection | Prosiding seminar internasional | 2021 |
| 7 | A normalized cross-correlation convolutional neural network (CNN-NCC) for exemplar-based object detection | Prosiding seminar internasional | 2023 |
| 8 | Editors' preface | Lain-lain | 2017 |
| 9 | Strengthening of Indonesia school of management in the 21st century through the implementation of school management system based information technology and communications integrated | Lain-lain | 2017 |
| 10 | Design e-learning with flipped learning model to improve layout understanding the concepts basic of | Lain-lain | 2018 |
| 11 | Design e-learning with flipped learning model to improve layout understanding the concepts basic of the loop control structure | Lain-lain | 2018 |
| 12 | Development of Computational Story for Teaching Algorithm and Programming | Lain-lain | 2018 |
| 13 | Sistem Pencatatan Kehadiran Otomatis di Ruang Kelas Berbasis Pengenalan Wajah Menggunakan Metode Convolutional Neural Network (CNN) | Lain-lain | 2018 |
| 14 | Temu Kembali Citra Berbasis Konten Pada Citra Lintas Domain | Lain-lain | 2018 |
| 15 | Computational story: Learning media for algorithm and programming based on computational thinking | Lain-lain | 2019 |
| 16 | DATA TO TEXT FOR GENERATING INFORMATION OF WEATHER AND AIR QUALITY IN THE R PROGRAMMING LANGUAGE | Lain-lain | 2019 |
| 17 | Implementation of random forest algorithm with parallel computing in R | Lain-lain | 2019 |
| 18 | Multimedia animation for mathematical application in engineering | Lain-lain | 2019 |
| 19 | The Development of 'E-Layer' Android Mobile Application as Interactive Multimedia in Earth Layer Topics for Junior High School | Lain-lain | 2020 |
| 20 | The development of ââ?¬Ë?e-layerââ?¬â?¢ android mobile application as interactive multimedia in earth layer topics for junior high school | Lain-lain | 2020 |
| 21 | Using animated multimedia in computer and basic network subject | Lain-lain | 2020 |
| 22 | Deep Reinforced Model dan Rules-Based untuk Peringkasan Kalimat Bahasa Indonesia | Jurnal nasional terakreditasi | 2020 |
| 23 | Pengembangan Framework Mobile Cloud Computing Dalam Mobile Learning System Untuk Menyediakan Video Learning Resources Material | Jurnal nasional terakreditasi | 2021 |
| 24 | Smart Classroom System (SCS) Berbasis Kamera Untuk Memantau Keadaan Peserta Didik | Jurnal nasional terakreditasi | 2021 |
| 25 | Augmented Reality in STEM Using Personalized Learning to Promote Students’ Understanding | Jurnal nasional terakreditasi | 2024 |
| 26 | Aplikasi Deteksi Plagiarisme Dokumen Skripsi dengan Algoritma Rabin-Karp | Jurnal nasional | 2018 |
| 27 | Learning Three-Dimensional Shapes in Geometry Using Mobile-Based Augmented Reality | Jurnal internasional bereputasi | 2020 |
| 28 | The Development of Web-Based Learning Using Interactive Media for Science Learning on Levers in Human Body Topic. | Jurnal internasional | 2020 |
| 29 | Pengembangan Framework Mobile Learning Pada Pertanian Sayuran | Buku referensi | 2019 |
| 30 | Design e-learning with flipped learning model to improve layout understanding the concepts basic of the loop control structure, | Buku lainnya | 2018 |
Research
| No. | Research Title | Year |
|---|---|---|
| 1 | Klasifikasi Penyakit Tanaman Cabai Merah Menggunakan Teknik Augmentasi Data dan Transfer Learning | 2024 |
| 2 | Pengembangan Fast Satisfaction Monitoring System (fastSMS) untuk Mendukung Peningkatan Layanan Publik Zona Integritas FPMIPA UPI | 2024 |
| 3 | PENGEMBANGAN FRAMEWORK SMART MOBILE CLOUD LEARNING SYSTEM UNTUK PENDIDIKAN PEMBELAJARAN CERDAS MENUJU SMART LEARNING ENVIRONMENT | 2022 |
| 4 | Medical Robot-Controlled Intelligent Assistive Technology untuk Penanganan Covid-19 | 2021 |
| 5 | Penerapan Kecerdasan Artifisial dalam Sistem Manajemen Sekolah Berbasis Digital | 2021 |
| 6 | PENGGABUNGAN CITRA HASIL TANGKAPAN DRONE MENGGUNAKAN METODE BOOSTED EFFICIENT BINARY LOCAL IMAGE DESCRIPTOR (BEBLID) | 2021 |
| 7 | Pengembangan Aplikasi Smart Classroom Berbasis Kamera Untuk Memantau Keadaan Peserta Didik | 2019 |
| 8 | Pengembangan Framework Mobile Learning Pada Pertanian Sayuran | 2019 |
| 9 | Permainan Lubang Hitam Berbasis Snake-Ladder Game dalam Desain Teknologi Pembelajaran Ruang Linier Berdasarkan Didactic Requirements | 2019 |
| 10 | Sistem Penangkap Gerak Mimik Muka untuk Alat Bantu Pembuatan Animasi Karakter Tiga Dimensi (3D) | 2019 |
| 11 | Sistem Penangkap Gerak 3D untuk Alat Bantu Pembuatan Animasi | 2018 |
Community Services
| No. | Community Service Title | Year |
|---|---|---|
| 1 | Sosialisasi Resiko Pencurian dan Perlindungan Data Pribadi di Indonesia | 2024 |
| 2 | Workshop dan Pendampingan Sistem Rekapitulasi dan Visualisasi Data Berbasis Google Workspace untuk Meningkatkan Partisipasi dalam Gerakan Pilah Sampah dari Rumah | 2023 |
| 3 | Pengabdian Kepada Masyarakat Dunia Usaha melalui Pendampingan Pemasaran Online UMKM | 2021 |
| 4 | Open Educational Resources (OER) dalam Pembelajaran Literasi Digital untuk Guru-Guru Desa Pasanggrahan Kecamatan Kasomalang Kabupaten Subang | 2019 |
| 5 | Open Educational Resources (OER) dalam Pembelajaran Literasi Digital Untuk Guru-Guru Di Desa Pesanggarahan Kec. KAsomalang KAb. Subang | 2019 |
| 6 | Pelatihan Media Cyberblog Berbasis Intellegent Tutorial System untuk Membentuk Personal Learning | 2019 |
| 7 | OPEN EDUCATIONAL RESOURCES (OER) DALAM PEMBELAJARAN LITERASI DIGITAL UNTUK GURU-GURU DESA PASANGGRAHAN KECAMATAN KASOMALANG KABUPATEN SUBANG | 2018 |
| 8 | Pelatihan Pembuatan Aplikasi Pemasaran Berbasis Android Untuk Meningkatkan Kemampuan Mahasiswa Berwirausaha | 2016 |

